The PC version has just received a patch, according to a recent post on Steam. Build 1.0.718.4 apparently fixes "a variety of issues that we either found out about shortly before release or immediately after."
The big problems that the patch is covering are "stability and start-up issues" for users running Intel or NVIDIA graphics components. This is pretty great news for NVIDIA users especially, as last week the company had to go as far as apologize for the poor performance of GeForce GPU's when handling the game. Apparently, NVIDIA hadn't received the final game code until this past weekend, which made it tough for them to optimize the game's stability and performance.
The Steam patch notes also warn that "while we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version we made a Beta available on Steam, Build 716.5, that can be used to switch back to the previous version. Please note however that you can only play multiplayer with people that share your version."
If you're curious, here is the full list of fixes, via the Tomb Raider wiki.
- Addressed some stability and startup issues on machines that have both Intel and NVIDIA graphics hardware.
- Fix for players being unable to progress related to the boat in the beach area.
- Some fixes for crashes on startup and when selecting Options.
- Some small improvements to TressFX hair rendering.
- Fixes for various graphics glitches, including certain effects not being visible in fullscreen mode.
- Fixed a problem that caused some users to not be able to use exclusive fullscreen.
- Added support for separate mouse/gamepad inversion for aiming, as well as support for x-axis inversion.
- Fixes related to the benchmark scene and benchmark mode.
- Various other small fixes.
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