DRM
Though the Xbox One will not have digital sharing, Microsoft has not given up on the feature quite yet.
The creator of Fable defends Microsoft and the Xbox One's original DRM policies.
Forza 5 will have so much day one DLC that the game will require users to check into the internet before playing the game for the first time.
Marc Whitten declares that Microsoft's biggest mistake thus far with the Xbox One is the lack of communication the company has with gamers.
Shuhei Yoshida reveals that Sony was aware of the public backlash that Microsoft put upon themselves with their original always-online policies and used that backlash to shape their own policies.
We examine how the Xbox One policy changes will effect the whole video game industry.
Microsoft will not allow gamers in unsupported countries to use their Xbox One, meaning those in China, Japan, and other countries will not be able to use the system.
Microsoft addresses many questions gamers have about the Xbox One.
The PlayStation 4, which has gained the favor of many gamers because of Sony's seemingly open stance on used games, may end up using DRM or additional fees on second-hand titles.
Let's take a trip inside the wild and worried world of next-generation digital rights management (DRM) rumors, where PS4 fans are waging a Twitter campaign for the future of used games and rumors abound, while Sony and Microsoft are keeping relatively quiet on the subject.
Sony Worldwide Studios President Shuhei Yoshida has confirmed the PS4 will be able to function offline.
A new Chrome web browser extension allowed Spotify users to download unrestricted mp3s of any song played through the streaming service.
We explore the difference between an always online console and an always connected console.
In a new interview, a employee of CD Projekt Red explains several new details about The Witcher 3
The rumors about the next-gen Xbox requiring an internet connection, plus the recent Simcity launch issues have some questioning if this method of DRM is good for the industry.