By James Paladino (staff@latinospost.com) | First Posted: Nov 19, 2012 10:24 PM EST

Rockstar Games' recent GTA V blowout has ignited fan anticipating for the forthcoming entry in the revered franchise.

Whenever the secretive developer has something to say, gamers worldwide take notice and listen. In a recent  interview with IGN, Rockstar Games co-founder Dan Houser dismissed any speculation that the studio has implemented Kinect or Move motion support into GTA.

"One of the things we're doing now, just to talk about mini-games, is making sure when you go into the mini-games and when you come out of them it feels very seamless. It feels like part of the whole experience. If you were [to] suddenly go, 'This bit's move, that bit's not, this bit's Kinect, that bit's not,' it would feel very disjointed to us. That would be detrimental to the overall experience in exchange for a bullet point on the back of the box. That's not very appealing to us.

The setting, Los Santos, covers five times the area of GTA IV and hosts three protagonist known as Trevor, Franklin, and Michael, that the player can swap between at any time.

"An on-screen menu displays which characters are available (one might not be, especially if you're in-mission) - select one and the camera pulls out and shoots skywards to show a bird's-eye view of the map, before panning to the next location and zooming back towards the ground to plant you inside the brain of your chosen character," writes IGN editor Alex Simmons.

Rockstar promises that each character will have their own perks and drawbacks, and hopes to encourage players to change their perspectives regularly. In a preview of the first mission, IGN explains that each character plays a different role. One character pilots a helicopter, another rides along and provides covering fire, and the third snipes from a faraway rooftop.When the player swaps characters, the others continue to carry out their mission as AI partners. As a result, each mission unfolds fluidly rather than playing out in fits and starts.

Simmons notes that the dynamic events of Red Dead Redemption will make a return in GTA V. "These aren't side missions per se - although GTAV is packed with these too, such as assassination missions - but procedural moments that you either get involved with or ignore."

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